In the chapter “Searching for the Origami Unicorn” the reader learns about how the owners of the Matrix franchise have branched out the story line to several different forms of media. This creates an all encompassing feel towards the Matrix franchise as fans are able to access content in several different ways across many different media platforms such has movies, video games, massive online multiplayer games, and TV. The story of the whole Matrix universe is contained and woven through all these different types of media.
There
are both pros and cons for expressing media in this fashion. The pros are it
gives the experience a richer and more intense feel to it, allowing the diehard
fans to dive deep into the universe and experience to the fullest. The cons are
that for the less devoted fan it becomes too much work to experience the whole
universe. In order to do that one must go and participate in several different
forms of media that the Matrix franchise has set up. And if one does not
participate in all the different formats they miss out on key information to
the storyline. An example of this is the relationship between “the kid” and
Neo. In the movie there is an inherit lack of exposition about his character,
how he came to be there in Zion and what his relationship to Neo is. The only
exposition offered is when Neo says, “I didn’t save you kid, you saved
yourself.” If one has not seen the other media braches to this franchise, in
this case the Anime packet the Animatirx, the viewer would have no context for
how this character came to be in this universe. The use of different forms of
media, not just film, has allowed the Matrix franchise to turn the
entertainment business on its head. Now many major movie franchises are
following suit such as Lord of the Rings, launching its own massive online
multiplayer game.
All in all these media
platforms creates a wonderland of content for the users to explore. The
question is for the user, “how far down the rabbit hole do you want to go?” The creation of a narrative inside an entrainment franchise is
difficult to keep straight. Story lines and threads need to be stitched
together. Events must take place in a chronological order and such events must
be in line with the whole true story.
In The new media Reader,
we are introduced to the idea of society with cybernetic technology. These
forms of technology are coming into the main stream market much like films and
motion pictures came into the market in the early 20th century.
The book talks about how we integrate these new technologies into our day to
day life and how we also incorporate it into our view of warfare as a society.
Now we not only see warfare thorough the eyes of a camera that someone is
holding, but also through one mounted on top of a cruise missile hurtling
towards the enemy. Some say these images are too much like videogames and
desensitize us to the horrors of war. Because of this we have been less
inclined to protest the recent actions that our government has taken in places
such as Iraq and Afghanistan. This means that society as a whole is
becoming accustomed to the trials and tribulations that war brings upon the
inhabitants of the war zone. This is all through the cybernetic technology that
removers us from the situation and allows us to become remote 3rd party
viewers.
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